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TROLLKIN FEATURES

a piece of Gloranthan Frippery* by Martin Crim

     About 25% of all trollkin are born with distinctive features.  The following table gives some examples of such features.  It is divided into four groups, indicating features that result in trollkin being placed in the status of value, warrior, worker, or food.  The table can be used to select a feature for a PC trollkin or to give the range of features available in trollkin for sale.

     I have added points costs for Nikk Effingham's points-based character generation system. The first (or only) number is for buying trollkin as slaves, the second number (if present) is the alternative cost if generating a PC trollkin. Note: I haven't cogitated deeply on the balance of the points costs, so check them with your referee first. The stat modifiers are deliberately somewhat cheaper that they would be if bought under the regular rules. I recommend that the number of features should be kept low, perhaps applying a cummulative +5 points cost for each feature after the first.

VALUE:

D20 Feature Effect Points
1 Soulful POW 3D6 20
2 Empathy senses master's mood 10
3 Cool Touch First Aid at 25%, learns at double speed 15
4 Nosey has Smell at 25%, can increase through experience 20
5 Taster has Taste Analysis at 25%, ditto 20
6 Handy has +10% Manipulation skills 20
7 Rock Biter can bite and digest rock as well as an Uzko can 20
8 Pretty APP 1D6+12 15
9 female: Wet Nurse lactates continuously, if nourished and milked 25
male: Overseer excellent at commanding other trollkin 25
10 Messenger excellent recall for spoken language 20
11 Monkey Arms Climb at 70% plus bonus 25
12 Leggy Jump at 50% plus bonus 20
13 Fishy Swim at 40% plus bonus 15
14 Speaker Speak Darktongue at 50% plus bonus 20
15 Tricky Fast Talk at 50% plus bonus 20
16 Bugbrain Animal Lore at 30% plus bonus (from empathy) 20
17-20 Crafty Craft [appropriate] at 40% plus bonus 20

WARRIOR:

D20 Feature Effect Points
1 Brave not demoralized in sunlight 30
2 Big STR 1D6+11, SIZ 1D6+11, DEX 3D6 (perhaps an Uzko from multiple birth) 30
3 Lookout Visual/Scan 25%, Sling 30% plus bonuses 10
4 Cave INT 1D6+3, but regenerates like a Cave Troll 10 -25
5 Survivor withstands deprivation well (starvation, thirst, exposure, etc.) 20
6 Painless immune to pain 30
7 Good Sense Darksense skills equal to an Uzko 10
8 Mute incapable of vocal noises, other than sonar -10 -25
9 Quick Base Move 4 35
10 Sneaky Hide and Sneak 30% plus bonus 10
11 C'm'ere Dodge at 50% plus bonus 20
12 Strong STR 2D4+13, SIZ at least 1/2 STR 25
13 Tough CON 1D6+15 25
14 Wherdigo Conceal 40% plus bonus 10
15 Biter Bite SR8  A20%+bonus  Dam.:1D6+bonus 10
16 Berserker becomes Fanatical in combat, Berserk if wounded 20
17 Slinger Sling at 50% plus bonus 20
18 Wrestler Grapple at 50% plus bonus 20
19 Dumb obeys orders well 10 0
20 Vicious fights nasty; good at eliminating the wounded 10 0

WORKER:

D20 Feature Effect Points
1 Tireless 35 FP 10
2 Big Back can carry up to 6 x STR at a cost of 2 FP per hour 20
3 Repeater will repeat single action continuously as directed 15 0
4 Mute incapable of vocal noises, other than sonar -10
5 Neuter not distracted by sexual feelings 10 -10
6 Breeder capable of parenting healthy Enlo children 20 5
7 Scaredy easily frightened -10
8 Blind no eyes -10
9 Hairy doesn't need any clothing to protect from sun 10
10 Follower follows orders to best of understanding 10 0
11 Anosmic no sense of smell 10
12 Flexible can fit through tight spaces 10
13 Masochist welcomes punishment -10 0
14 Bouncer recovers from damage at twice normal rate 20
15 Too Many six fingers on each hand; six toes on each foot 5
16 Skinny doesn't eat much 10
17 Digger digs at three times normal speeds 10
18 Scout Track at 40% plus bonus 15
19 Nondescript doesn't attract any attention 5 15
20 Builder likes to put things on top of other things 10 5

FOOD:

D20 Feature Effect Points
1 Uppity INT 2D6+6, POW 3D6 -20 20
2 Tiny STR 2D3+3, SIZ 1D3+3 -10
3 Deaf No Listen or Darksense skill -30
4 Fat 1D6 excess SIZ (each point is 3 ENC) 10 -10
5 Tasty smells and tastes really good 20 -20
6 Random uncontrollable -10 0
7 Insider suffers Fearshock from direct sunlight -10 -35
8 Clumsy DEX 1D6+2 -10 -20
9 Idiot INT 1D4+1, POW 1D6+1, can do nothing but breed (and always breeds true) 30 -30
10 Zombie minimal reaction to outside world 20 -20
* These tables are just for a bit of fun and variery.

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